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Wednesday, September 27, 2017

Lego Ninjago

   Is every Lego movie going to be about daddy issues? The first Lego Movie was about a kid trying to connect with his dad who was taking things too seriously to the point of becoming foolish, Lego Batman was about how Batman can't connect with people or have a family because of his trauma (said hang ups prevented him from being a good adoptive father to Dick Grayson), and now Ninjago is about how Garmadon is an absentee father whose son is hated because he is the son of Garmadon, and how they reconnect.
   Two films is exploring an idea; three is a worrying pattern. I love the Lego Movie and Lego Batman, they explored their themes well. But with Ninjago, it is starting to become worrying, like the company thinks they HAVE to have family issues to do well. (Given that it is Warner Bros as the production company, it's not an unreasonable fear)


I enjoyed my time while watching Ninjago, but its flaws are rather painfully apparent.


   First of all, the main character, Lloyd, is rather plain... but not nearly as plain as his teammates. I can only remember the name of ONE of his teammates, and it is solely because him saying his name was a punchline to a joke, when Garmadon says he doesn't even know the names of the rest of his team. His teammates are just tools for the plot, with a single personality trait each that they exhibit purely for comedy. I remember their elemental powers and personality traits more than the characters themselves, and that is a HUGE screenwriting sin.
     If they were removed entirely from the film, the story would actually have been stronger. Since Lloyd is made out to be an outcast, if he truly had no friends, his hang-ups, mistakes, and family connections would've ended up a lot stronger by contrast. But, I imagine the creators were a bit stiffled by the Ninjago canon (Lego has a habit of making grand, epic stories for their characters. To the point where a LOT of my writing is influenced by their most epic series, Bionicle. There were actually 3 Bionicle movies as well, which were, well, not that good. Would love to see a redo on the series, but definitely NOT with the current Bionicle iteration, so it probably won't happen).


   Having the friends around also introduces other problems. Like, the fact the other 5 members have elemental powers. Standard fare, basically the Bionicle powers minus Stone, and replacing wind with lightning (which, depending on some physics, could theoretically be the same thing). Lloyd is stated to not have an elemental power, kind of. It is given as "green" which is eventually described as the connection between everything... but that is a really weak explanation. Some better options would be to instead have his power be darkness, for his connection to Garmadon... or, to go Captain Planet, Heart. By saying his elemental power is "green" and holding fast to that, the value of it in the story is cheapened. Not to mention that the elemental powers of his team are utterly useless outside the context of two set pieces (harhar), and ultimately do nothing to move the plot forward.
   This is made somewhat worse by the fact that, in the original Ninjago canon (I looked it up) his element is still "green power..." actually meaning literal energy. The Ninjago wikia states energy to be the strongest of all the elements (no shit, half the elements ARE energy). This could've been better handled by instead making his element be unstable, corruptive, and dangerous in the wrong hands... and therefore his father, Garmadon, actually helps him master the abiltiy Lloyds normal teacher (he isn't important. Like, really not. He spouts exposition that could've come from a more natural, less deus ex machinaey place) doesn't want to teach him. This could've given Lloyd some real conflict when his father later asks him to join him, as his father taught him control of his element, and was promising mastery of it.
   As is, in the film, Lloyd doesn't make any real choices. (Minus one, but that's in another section, and arguably isn't a choice.) He is given a lot of non-options, and just goes along. It never felt like the main character was leading the plot along, but the other way around. This kind of writing generates apathy for a character, but in a subtle way that kind of goes unnoticed.



   The film also kinda has a problem with being serious. It has moments that should be very serious, with no jokes, yet are squandered on meh material. Lloyd at one point loses his arm (a fact actually foreshadowed in the beginning... which made this a non-surprise actually). In a better written movie, it'd stay that way, regardless of his Lego nature... but here instead, it is the agony of watching them take a long time to just pop it back in.
   Why would it be better if he remained armless? Because just a couple minutes ago, Garmadon taught Lloyd how to throw. Permanently losing his arm after that would have been incredibly poignant, and could throw a huge bit of character development at the main characters. This could also be factored into the whole element of energy and corruption thing, where Garmadon could convince Lloyd that he could get his arm back with mastery of his powers.
   There is a phrase in gaming called "win more." It basically is about not being complacent, or using strategies that cement a victory. When you are winning, work to win more. This roughly translates into screenwriting along the lines of "pile even more shit on them." Make the character's choices HARD. An easy choice is friends vs idol, a hard choice is friends vs working legs. An even harder choice is friends, your mother, and a city that hates you, vs power, your father, and a working arm. (I know that sounds like Luke's decision, but his was kind of a non-decision since his father was a space nazi, vs Garmadon who is more like Bowser of Super Mario; a threat, but not deadly.)


   Finally, there is the culmination of everything... the lack of seriousness, blandness, and the lack of choice... Meowthra, a giant cat summoned by the ultimate weapon (a laser pointer). Now, Lloyd was told his sensei had this weapon, and he wanted to get rid of Garmadon for good, so he wanted to use it, but his sensei refused. First problem: his sensei should've said what the weapon did. Imagine if the ultimate weapon was instead just a nuke that Lloyd activated. Ultimately it would've actually been the sensei's fault.
   Why is it the sensei's fault? Because he is so useless, Garmadon managed to build a pretty much invincible mechsuit, and take over the city. The ninjago had nothing that could destroy the mech, so of course Lloyd would go get the ultimate weapon. They were backed into a corner, and Lloyd made a logical choice based on his available knowledge. If his sensei had said what the weapon did, they would've rightfully crossed that off the list of choices for dealing with the mech.
   This was the non-choice choice I referred to earlier. Normally, this kind of bad decision is made when a protagonist is being brash, and using the untested weapon turns things against the heroes... but things were already against the heroes, no known options were available, so the only thing left was the unknown. Not to mention Lloyd tried using the weapon merely as a threat to make Garmadon back down, only using it when pushed.
   So, Lloyd did everything logically, and right. It's treated as a mistake because that's the trope, but the trope was played on the wrong board. The film treats it like he let his emotions get the better of him, but there was no better.
   What's worse is that Meowthra is superflous, as is the ultimate weapon. The team could've just been brought to their lowest point by Garmadon's mech alone, and then be told to go out and seek the ultimate weapon to defeat him without their mechs. Meowthra doesn't add anything to the story, and its presence actively hurts it.


   To sum up... The plot isn't exactly bad, but the elements going into it don't click.
   My best suggestion for making the film better: forgo the canon entirely, and economize. Lloyd is the only ninja in Ninjago; he has no friends because everyone blames him for Garmadon's attacks, but love the green ninja for stopping them (same as the movie, except the no friends part). Garmadon returns with his own mech to counter the ninja's, and destroys Lloyd's mech. This forces Lloyd to go on a journey to find the ultimate weapon to free the city of Garmadon.
From there, the movie follows like it did... plus energy, and minus an arm, and what little his friends did.

   When told to make the stakes high in a story, impersonal stakes do nothing. The stakes must be personal for them to impact the plot and tension. Screenwriting is all about this, economizing, and flow. If characters are being functionally useless, they ought to be tossed. If an action can be removed without affecting the plot with any significance, then it is needless padding. If I can't even remember the names of central characters, then they are not that central. I can name all 9 members of the Fellowship of the Ring, because they were all central to the plot... and I've only seen that movie once, and none of the others (except the hobbit trilogy, but that is unrelated; but it has the same problem; can't name all the dwarves, not that important).


   If the film absolutely HAD to have the other ninjas, then they should have been treated like the power rangers: of equal importance to the story, and therefore given equal depth. I had to look up what the hell was up with the ice ninja, because the film just tried to pass off him being a robot as just a joke/quirk. The regular series has him as a part of an entire species of androids, but there are no other characters like him in the film, so it is left as a bizarre and pointless quirk. He's a fricken robot in highschool! There was an awesome TV series about the life of a teenage robot, so an entire series can be built around trying to fit in such a situation, and could've been used by the film to endear us to the ice ninja as an awkward social outcast. If you want to have 6 protagonist characters, you gotta devote time to them. The film doesn't give me enough to work with to tell how the others could be expanded, thus I default to recommending their removal, but if they are absolutely necessary, make them necessary.


All in all... the weakest Lego theatrical release. Hopefully the true sequel to The Lego Movie is a LOT better, or else the franchise might be headed downhill after such a high point.