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Saturday, February 24, 2018

Annihilation



     Online, there is a site called scp-wiki.net. It is basically a fictional set of tests and information files on cryptids and anomalies, all being kept in scientific facilities like Area 51 under the name Secure Contain Protect. The most popular of which is code named SCP 682, which is basically a tarrasque, an nigh-unkillable monster. Then there is SCP 173; a creepy fetid doll that moves like a Weeping Angel out of Doctor Who (it can only move when you can't see it, which includes when you blink), and kills anything in reach. SCP 096 will relentlessly hunt down anyone that has seen its face...
     But, then there are things like SCP-1990, a stuffed tiger that grants you a mediocre version of a wish. (Wishing for $20 gets you a jar of cool, liquid metal that is equal to $5 if turned into nickels)
     SCP is kind of a testament to humanity, our scientific process, and creativity. There are hundreds of entries on how they have tried to kill SCP 682 with other anomalous objects, like asking a coffee machine for something to kill it with... it is dark, but also kinda silly, and as we interact with things and understand them more, we become less and less afraid, and more bemused.


     SCP is what was going through my mind while watching Annihilation. Everything about it, from the suicidal task, to the weird but beautiful anomalies, the primary solution to weird shit being guns and SCIENCE!... It is probably as close as one will get to an SCP movie considering the copyright on that site would be a goddamn nightmare.
     Annihilation is a thriller with a bit of body horror and existentialism. Though, while existentialism is the right word for the genre of horror it presents, it is more nihilistic than existentialist (can't spell annihilation without "nihil").


    Basically the story is that a meteor crashed 3 years ago, and created this prismatic field. A government group was assigned to study, contain, and hopefully eradicate this anomaly when people that went into the field never came out.
     The body horror aspect comes in when they figure out that the field is affecting them, changing their DNA at a rapid pace in a way best described as cancer, and the changes make their minds go a bit Looney Toons.

    The film is very picturesque, with some amazing cinematography, and keeps up its atmosphere of disorientation and confusion alongside unexpected beauty very well. I wouldn't be surprised to see it in the Oscars next year for best cinematography or visual effects (well, kinda surprised given how the voting works, but not surprised).
    The story however... It's okay. The story is a vehicle for the film's visuals and thrills, but it is a bit clunky and not all that fun to ride in, but the visuals are so pretty you can kind of ignore the bumpy ride. It kind of wants you to ask questions like "how did it work?" so they didn't have to answer, but if you are like me, and are willing to just accept "pigs have no sleeves" as an answer when not given enough information, then you won't really be asking the nihilistic questions they want you to.
     I do mean nihilistic. The film has a running theme in the shimmery field of weird shit of asking the question "How do I know I'm me? Or that anyone is who they are?" which is the point of view of someone questioning their purpose in a world after determining nothing has an innate purpose. Or in shorter terms, nihilism. An existentialist confronted with the same questions would answer instead "Because I say I'm me, and they say they are." Questioning whether you are still you is a concern if you identify yourself by certain things, and not based on just being you.
     It's messy and a bit complicated, but basically I wasn't really impacted by the questions the film wanted you to ask because I was never really questioning the answer, and just asking the question again doesn't change the consideration of the answer. It asks if things have meaning because we say they do; my answer is yes, and it didn't really present any reason to change that answer... Not helped by the fact that a lot of the asking of those questions is caused by the field messing with people's heads.

     Also the characters weren't that fun or interesting. Natalie Portman had only one part where she actually emoted a bit, and then the rest of the time she was just in Amidala mode. All the other characters were one note, and the only character whose name I can remember, Anya, was the only one to eventually have two notes. I wasn't really watching to see Natalie save her husband so much as to see the mystery concluded. The real main character on screen was the visuals.


    In conclusion, the film has a lot of beautiful and creative visuals, but its story is just a vehicle for the visuals and thrills, with the plot structure of a slasher film. It can be fun, but I don't recall much that I enjoyed outside of the artistry.


     Honestly, I would've preferred the film took an SCP approach to the idea, watching a team of scientists examine it and try to figure out how to stop or contain it (given the solution found, I'm surprised none of them thought "Hey, why don't we bomb it?"). It would've been a more unique plot structure, and also allow for more room for character growth and interactions than just "I'm scared of the weird things going on here." There could be things like "what happens if we put a bunch of rats in heavily reinforced and well stocked cages, and put them in the field?" or "Maybe instead of always trying to get to the center, we try seeing what the inside is like first by telling the team to return?" Or, "what if we parachuted onto the beach?" "Is the field spherical or just a disk?" "Can we get a boat and get to the beach that way?" "If our goal is to stop what is at the beach, why are we sending small squads in instead of a platoon?"
     Don't make your audience ask questions about your mystery if you didn't think that hard about some logical answers to problems. I wasn't even thinking that hard, I was just riffing near the end there...
     So Fixer Sue Tip of the week! Think about how characters can take alternate paths to the same goal!

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